Lead Producer - Assassin's Creed
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Posted by Ubisoft2 on the hiring system it uses for its careers page; applications go straight to the company.
Can I apply?
- Full-time
- Work permit not stated
- Requires French
Lead Producer overseeing a complete game's development and delivery at Ubisoft Quebec City, within schedule, budget and quality constraints.
Requires relevant video game or multimedia production experience, market knowledge, and strong communication and delegation skills.
Proficiency in French is required.
Location is Québec City, QC, Canada; no salary, remote option, or work authorization terms are stated.
From the posting
- locations
ATS location: Québec City, QC, Canada
- employment types
full_time
- seniority
Lead Producer
- job function
oversee the development and delivery of a complete game
- role family
Lead Producer - Assassin's Creed
- skills
Build and track the budget, balancing schedules, quality, and costs
- languages required
Proficiency in French
- actionable
you will oversee the development and delivery of a complete game within the studio’s schedule, budget, quality expectations, and constraints
- scam risk
Ubisoft is a global leader in gaming with teams across the world
Job description
Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job Description As a Lead Producer at Ubisoft Quebec City, you will oversee the development and delivery of a complete game within the studio’s schedule, budget, quality expectations, and constraints. You will support development and production teams while helping improve how we work. What you’ll do
- Define the development strategy, project scope, key deliverables, and a plan for each console, then present them to management
- Build and track the budget, balancing schedules, quality, and costs
- Structure the core team, organize its work, and submit staffing needs and plans for management approval
- Manage project risks and approve contingency plans
- Report on project progress to studio management, the creation house, or the brand team
- Meet external collaborators or press members when needed to promote the game, and negotiate required agreements with internal or external suppliers
- Review the game’s market positioning with product management, and gather, interpret, and share market, consumer, and shareholder information with the team
- Support the creative director in realizing the game’s vision and apply the company’s prescribed management and design methods
- Review technology choices with technical teams, propose suitable tools and a game engine to management, and oversee game quality
- Supervise and support team members, conduct performance reviews, validate annual salary reviews, and support the growth of key team members
Qualifications What you bring to the team
- Relevant experience in video game production or multimedia production
- In-depth knowledge of the video game market and industry
- Strong communication and delegation skills, with an ability to give team members ownership of their work
- A team management approach grounded in trust, respect, feedback, and collective well-being
- An interest in experimentation, collaboration, continuous learning, and better production practices
- The ability to adapt to change, work under pressure, and stay focused on results
- Proficiency in French
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