Online Game Programmer (Rainbow Six)
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Posted by Ubisoft2 on the hiring system it uses for its careers page; applications go straight to the company.
Can I apply?
- Full-time
- Work permit not stated
- Requires French + English
Ubisoft Saguenay (QC, Canada) is hiring an Online Game Programmer for Rainbow Six, working on player groups, matchmaking and platform requirements in C++.
Requires C++ experience with online systems and experience shipping or maintaining a live game.
Requires strong spoken and written French and English.
Work location model, seniority, years of experience and work authorization are not stated in the posting.
From the posting
- locations
ATS location: Saguenay, QC, Canada
- employment types
full_time
- languages required
Strong spoken and written communication skills in French and English.
- skills
C++ experience, including development and optimization of online systems.
- job function
As an Online Game Programmer at Ubisoft Saguenay, you will work within an existing client and server architecture.
- role family
Online Game Programmer (Rainbow Six)
- actionable
Review the project’s network requirements and existing online engine features to meet team needs.
- scam risk
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences
Job description
Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job Description As an Online Game Programmer at Ubisoft Saguenay, you will work within an existing client and server architecture. You will develop, maintain, and improve online features, including player groups, matchmaking, and features related to platform manufacturers’ requirements. What you’ll do:
- Review the project’s network requirements and existing online engine features to meet team needs.
- Understand and debug existing code, its dependencies, and client-side and server-side systems.
- Identify and fix bugs affecting online features.
- Design and propose new systems when needed to deliver a feature, within the project’s parameters.
- Verify that new systems meet the project’s goals and fit with existing code.
- Optimize code and logic, identify bottlenecks, and suggest workflow improvements.
- Keep the team’s work aligned with project needs, including performance, maintainability, and scalability.
- Take part in team reviews, suggest improvements, and share knowledge through presentations or documentation.
- Work with other project teams to identify, confirm, and resolve dependencies and issues blocking their features.
- Support network systems and features during production and live operations.
Qualifications What you bring to the team:
- C++ experience, including development and optimization of online systems.
- Experience shipping multiple games or maintaining a live game, with an understanding of ongoing development and operations practices.
- Ability to communicate requirements and risks diplomatically to stakeholders.
- Thoughtful and creative problem-solving skills.
- Interest in learning and improving ways of working.
- Focus on efficiency, code quality, and user experience.
- Strong spoken and written communication skills in French and English.
- Interest in games and technology; knowledge of Ubisoft Online Services is an asset.
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