Research Engineer, CAD

Raydar (apply.workable.com) ยท Toronto, Ontario, Canada ยท First seen 2026-11-05

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Posted on the company's own website.

Can I apply?

  • Full-time
  • On-site
  • Work permit not stated
  • $250kโ€“$300k/yr

Full-time, fully on-site research engineer role in Toronto, Ontario, Canada, building geometry and CAD software (3D model vs. 2D drawing validation, toolpath computation).

Posted by a recruiter on behalf of a manufacturing client; base salary stated as $250K to $300K per year (currency not explicitly stated).

Asks for 2 to 8 years of relevant experience and strong computational geometry/math fundamentals; no visa or work-authorization requirement is stated, so eligibility is unclear.

Can I apply? Yes if you are based in or willing to relocate to Toronto and can work on-site full time; confirm work authorization directly with the employer.

From the posting
locations
ATS location: Toronto, Ontario, Canada
employment types
Full-time
workplace
On-site, fully in person
salary
Base salary: $250K to $300K
years experience min
2 to 8 years of relevant experience
actionable
Research-focused engineer who builds geometry and CAD software, automating checks between 3D models and 2D drawings.
job function
Research-focused engineer who builds geometry and CAD software
skills
Strong mathematics and computational geometry fundamentals.

Job description

About the company Our client is a manufacturing company. The role Raydar is recruiting for this role on behalf of our client. Research-focused engineer who builds geometry and CAD software, automating checks between 3D models and 2D drawings. The role grows into owning a core software subsystem end to end, working alongside a technical lead on hard computational problems. What you'll do

- Automate the matching and validation of 3D models against their 2D drawings.

- Contribute to core geometry libraries and internal design tooling.

- Extend and eventually take ownership of a toolpath computation engine.

- Explore unresolved questions in geometric algorithms and design software.

- Become the expert on one core subsystem and own it from design through long-term maintenance.

- Work closely with the technical lead and engineering team to apply mathematical software work to physical production. Requirements What we're looking for

- Strong mathematics and computational geometry fundamentals.

- Exposure to low-level software work, such as embedded code or firmware, or to graphics and 3D modelling tools.

- Hands-on understanding of how hardware and operating systems execute code, valued over general web development.

- Capacity to work through demanding questions in shape modelling and machine path calculation.

- Comfort tackling loosely defined problems where the tools and scope are still being chosen.

- Ability to drive a subsystem from investigation through implementation.

- Openness to becoming the team's most knowledgeable person on one component of the codebase.

- Ability to connect rigorous theory with practical outcomes in manufacturing.

- 2 to 8 years of relevant experience. Bonus points

- Math competition experience at a national or international level.

- Prior academic research during undergraduate studies in a quantitative discipline.

- Machine learning or computer graphics experience.

- Background in self-driving systems work on demanding, loosely scoped engineering questions.

- Production geometry or toolpath software experience.

- Experience at a semiconductor or other deep-technical hardware company. Benefits Compensation and benefits

- Base salary: $250K to $300K

- Equity

- Medical coverage

- Dental coverage

- Mental health coverage Location and work model

- Toronto, Canada

- On-site, fully in person

- Full-time

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