{"id":"577f55b1-7185-40ae-ac49-522478c08f85","title":"Senior Technical Artist - EA SPORTS FC","company":{"id":"947a33a9-2d59-49fd-ad8b-5898149bc645","name":"Electronic Arts","website":"https://jobs.ea.com","url":"https://yesjob-web.pages.dev/companies/947a33a9-2d59-49fd-ad8b-5898149bc645"},"url":"https://yesjob-web.pages.dev/jobs/577f55b1-7185-40ae-ac49-522478c08f85","apply_url":"https://jobs.ea.com/en_US/careers/JobDetail/214777","status":"open","location":"Vancouver, British Columbia, Canada","locations":[{"city":"Vancouver","region":"BC","country":"CA"}],"workplace":"hybrid","remote_eligible_countries":[],"employment_types":["full_time"],"work_auth_required":"unspecified","term":null,"salary_cad_per_year":null,"languages_required":[],"seniority":"senior","first_seen_at":"2026-11-06T05:30:25.976Z","last_seen_at":"2026-11-15T10:58:31.467Z","salary_text":null,"summary":"- Senior Technical Artist for EA SPORTS FC building pipelines, workflows and runtime asset optimization, reporting to the Director of Technical Art.\n- Requires 6+ years of games production experience, experience with Unreal and Blueprints, and Python or C# scripting; a bachelor's degree or equivalent experience.\n- Onsite at the EA Vancouver (Burnaby) office 3 days per week, Tuesday to Thursday; full-time.\n- No pay range is listed for this posting beyond Canadian benefits; work authorization is not stated.","sources":["https://jobs.ea.com/en_US/careers/JobDetail/214777"]}