{"id":"2f5af361-9c12-497c-bd72-74ee48852443","title":"Technical Artist (Rigging) - EA SPORTS Technology","company":{"id":"947a33a9-2d59-49fd-ad8b-5898149bc645","name":"Electronic Arts","website":"https://jobs.ea.com","url":"https://yesjob-web.pages.dev/companies/947a33a9-2d59-49fd-ad8b-5898149bc645"},"url":"https://yesjob-web.pages.dev/jobs/2f5af361-9c12-497c-bd72-74ee48852443","apply_url":"https://jobs.ea.com/en_US/careers/JobDetail/216316","status":"open","location":"Vancouver, British Columbia, Canada","locations":[{"city":"Vancouver","region":"BC","country":"CA"}],"workplace":"hybrid","remote_eligible_countries":[],"employment_types":["contract"],"work_auth_required":"unspecified","term":null,"salary_cad_per_year":null,"languages_required":[],"seniority":"mid","first_seen_at":"2026-11-06T01:27:51.578Z","last_seen_at":"2026-11-08T05:13:08.292Z","salary_text":null,"summary":"- 12-month Technical Artist (Rigging) contract on EA SPORTS Tech's Rigging Team in Vancouver, with a possibility of longer-term employment.\n- Hybrid: onsite three days a week, Tuesday to Thursday, at the Burnaby office.\n- Requires at least 3 years of cinematic or games production experience, Autodesk Maya expertise, and Python scripting.\n- Pay ranges are referenced but not listed in the posting; Canadian benefits are described.","sources":["https://jobs.ea.com/en_US/careers/JobDetail/216316"]}