{"id":"25d2d076-4bfb-4367-ae0c-488ff42ba3c1","title":"Game Modes Software Engineer - EA SPORTS™ NHL","company":{"id":"947a33a9-2d59-49fd-ad8b-5898149bc645","name":"Electronic Arts","website":"https://jobs.ea.com","url":"https://yesjob-web.pages.dev/companies/947a33a9-2d59-49fd-ad8b-5898149bc645"},"url":"https://yesjob-web.pages.dev/jobs/25d2d076-4bfb-4367-ae0c-488ff42ba3c1","apply_url":"https://jobs.ea.com/en_US/careers/JobDetail/215808","status":"open","location":"Vancouver, British Columbia, Canada","locations":[{"city":"Vancouver","region":"BC","country":"CA"}],"workplace":"hybrid","remote_eligible_countries":[],"employment_types":["full_time","contract"],"work_auth_required":"unspecified","term":null,"salary_cad_per_year":null,"languages_required":[],"seniority":"mid","first_seen_at":"2026-11-06T10:22:57.857Z","last_seen_at":"2026-11-14T19:59:17.878Z","salary_text":null,"summary":"- Full-time, 12-month contract Modes engineer role at the EA SPORTS NHL team, based in Burnaby, BC (the ATS location says Vancouver; the description wins).\n- Hybrid: three days in-person at the studio and two days at home.\n- Requires 3+ years of C++ development and experience with AI-assisted development tools; a bachelor's degree is a bonus.\n- No salary is shown; the posting lists only benefits. Work authorization is not stated.","sources":["https://jobs.ea.com/en_US/careers/JobDetail/215808"]}