{"id":"0d94f6fa-af80-4da9-b65f-986509a621dc","title":"Gameplay Software Engineer - EA SPORTS™ FC","company":{"id":"947a33a9-2d59-49fd-ad8b-5898149bc645","name":"Electronic Arts","website":"https://jobs.ea.com","url":"https://yesjob-web.pages.dev/companies/947a33a9-2d59-49fd-ad8b-5898149bc645"},"url":"https://yesjob-web.pages.dev/jobs/0d94f6fa-af80-4da9-b65f-986509a621dc","apply_url":"https://jobs.ea.com/en_US/careers/JobDetail/215783","status":"open","location":"Vancouver, British Columbia, Canada","locations":[{"city":"Vancouver","region":"BC","country":"CA"}],"workplace":"hybrid","remote_eligible_countries":[],"employment_types":["full_time"],"work_auth_required":"unspecified","term":null,"salary_cad_per_year":null,"languages_required":[],"seniority":null,"first_seen_at":"2026-11-06T10:22:57.857Z","last_seen_at":"2026-11-14T19:59:17.878Z","salary_text":null,"summary":"- Full-time Gameplay Software Engineer on EA SPORTS FC in Vancouver; ATS labels it hybrid, with no days stated.\n- Requires a bachelor's in computer science or related field, or equivalent training and experience.\n- Core asks: C++, object-oriented design, gameplay/AI/multiplayer systems, multithreading and performance work.\n- No salary figures are given; no work-authorization rule is stated.","sources":["https://jobs.ea.com/en_US/careers/JobDetail/215783"]}